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// Mod By //
[ @Godzila_MODZ ]

โ€ขJoin Telegram Channelโ€ข
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โ€ขJoin Telegram Channelโ€ข
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Vector3( * oCalcShootTargetLocByStartAndRot)(void * pObj, Vector3 Start, FRotator ShootRot, void * OutHitResult) = 0;
Vector3 CalcShootTargetLocByStartAndRot(void * pObj, Vector3 Start, FRotator ShootRot, void * OutHitResult) {
if (SKY_SHOT) {
auto Target = GetTargetForBulletTrack();
if (Target) {
if ( * (bool *)(g_LocalPlayer + 0x874) || * (bool *)(g_LocalPlayer + 0xb6c)) {
Vector3 targetAimPos = GetBonePos(Target, 6);
targetAimPos.Z += 10.0f; //Head Position
uintptr_t ShootWeaponEntityComponent = * (uintptr_t *)((uintptr_t)pObj + 0x100);
if (ShootWeaponEntityComponent) {
auto RootComponent = * (uintptr_t *)(Target + 0x140);
if (RootComponent) {
Vector3 ComponentVelocity = * (Vector3 *)(RootComponent + 0x1a0);
float distance = Vector3::Distance(GetBonePos(g_LocalPlayer, 0), targetAimPos);
float BulletFireSpeed = * (float *)(ShootWeaponEntityComponent + 0x340);
auto timeToTravel = distance / BulletFireSpeed;
targetAimPos += ComponentVelocity * timeToTravel;
}
ShootRot = VectorToRotator(Start - targetAimPos);
}
}
}
}
return oCalcShootTargetLocByStartAndRot(pObj, Start, ShootRot, OutHitResult);
}

//=========SKY SHOT END=============



Pubg lite Real 32Bit Sky Shot offset base Code

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#For Chutiya logo k liye Jo bol rahe h Hamara Src Use ker rhe hai sab Are Bsdk Tu konsa khud ka banaya hai src Maderchod pubg lite m bullet track bhi koi or leker aya tha tab tu paida bhi nahi huya hoga to beta gyan mat chod or chup chap jo ker rha hai wo krr
Same Battery Or kill ๐Ÿ˜‚๐Ÿ˜‚

Full Hava Baji
if(View){


auto View = *(uintptr_t *)((uintptr_t)g_LocalPlayer + 0xdd4);

*(float*)(View + 0x238) = 120.0f; //Adjust for Your Choice
}

#For Offset Base Src
//By Lucky

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Sky Enemy Kill Esy Flasher Kill Sky Fly Flash SKY Shot Bulket track 360 #Main id Safe
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2024/11/20 09:19:31
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