Rust Graphics Meetup 2
- Vismut | Lukas Orsvärn
- Screen-13 | John Wells
- Optimizing wgpu with Data Driven Design | Connor Fitzgerald
https://youtube.com/watch?v=aIdsrZDActM
- Vismut | Lukas Orsvärn
- Screen-13 | John Wells
- Optimizing wgpu with Data Driven Design | Connor Fitzgerald
https://youtube.com/watch?v=aIdsrZDActM
YouTube
Rust Graphics Meetup 2
The Rust Graphics Meetup is a chance to see what others have been working on in the Rust graphics community.
Schedule:
- Vismut | Lukas Orsvärn
- Screen-13 | John Wells
- Optimizing wgpu with Data Driven Design | Connor Fitzgerald
Schedule:
- Vismut | Lukas Orsvärn
- Screen-13 | John Wells
- Optimizing wgpu with Data Driven Design | Connor Fitzgerald
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The Rustacean Station podcast: egui with Emil Ernerfeldt
https://rustacean-station.org/episode/emil-ernerfeldt
https://rustacean-station.org/episode/emil-ernerfeldt
Rustacean Station
egui with Emil Ernerfeldt :: Rustacean Station
Come journey with us into the weird, wonderful, and wily world of Rust.
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Forwarded from ozkriff.games 🦀 (ozkriff🇺🇦)
# RustyJam #2
🎉 https://itch.io/jam/rusty-jam-2 🎉
The second RustyJam starts in a week! It's a great chance to try out some new Rusty tech, form a team of like-minded rustaceans, and feel what a full cycle of making a game in Rust feels like in miniature!
Submissions will be open from June 18th to June 26th. Voting on submissions will begin as soon as the jam ends and will run for a week.
This jam focuses more on using Rust than anything else. That means you aren't restricted on your design, music, or graphics, as long as you use Rust to make it!
The optional-to-use theme for the jam is going to be announced in our Discord and pinned in the community section. While you're waiting for the theme, you can start looking for a team in the looking-for-team Discord channel. If you want solo though, that's fine too.
🎉 https://itch.io/jam/rusty-jam-2 🎉
The second RustyJam starts in a week! It's a great chance to try out some new Rusty tech, form a team of like-minded rustaceans, and feel what a full cycle of making a game in Rust feels like in miniature!
Submissions will be open from June 18th to June 26th. Voting on submissions will begin as soon as the jam ends and will run for a week.
This jam focuses more on using Rust than anything else. That means you aren't restricted on your design, music, or graphics, as long as you use Rust to make it!
The optional-to-use theme for the jam is going to be announced in our Discord and pinned in the community section. While you're waiting for the theme, you can start looking for a team in the looking-for-team Discord channel. If you want solo though, that's fine too.
itch.io
Rusty jam #2
A game jam from 2022-06-18 to 2022-07-02 hosted by dxxi, ElhamAryanpur, AngelOnfira & Andréy @ozkriff Lesnikóv. Welcome to the second Rust programming language game jam! Rust allows developers to build safe, efficient, and reliable software, especially when…
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Juspay looking for SDE 2/3 Rust devs.
Bengaluru, India (Full-time) / Remote (Contract)
https://www.linkedin.com/jobs/view/3105925278
by: @mehulldie
#job #rustjob
Bengaluru, India (Full-time) / Remote (Contract)
https://www.linkedin.com/jobs/view/3105925278
by: @mehulldie
#job #rustjob
Linkedin
JUSPAY hiring SDE - II/III - Rust in Bengaluru, Karnataka, India | LinkedIn
Posted 8:47:03 AM. Juspay Router - building a financial switch using Rust
We are building a modern financial switch…See this and similar jobs on LinkedIn.
We are building a modern financial switch…See this and similar jobs on LinkedIn.
Forwarded from ozkriff.games 🦀 (ozkriff🇺🇦)
# RustyJam #2 Results
Our little jam has ended. 17 games were completed and submitted over the one-week jam. The games were rated by the community and the top three games are:
-🥇 Chick the Dog by Uriopass
-🥈 A walk around the block by ramirezmike
-🥉 Fight for the Frontier by rand0m and logicprojects
The rest can be seen at https://itch.io/jam/rusty-jam-2/results
Thanks everyone for participating in RustyJam #2, and for those who couldn't make it, let's get it on the next one! RustyJam #3 will be announced in due time, and we'll improve based on feedback given by everyone.
Our little jam has ended. 17 games were completed and submitted over the one-week jam. The games were rated by the community and the top three games are:
-🥇 Chick the Dog by Uriopass
-🥈 A walk around the block by ramirezmike
-🥉 Fight for the Frontier by rand0m and logicprojects
The rest can be seen at https://itch.io/jam/rusty-jam-2/results
Thanks everyone for participating in RustyJam #2, and for those who couldn't make it, let's get it on the next one! RustyJam #3 will be announced in due time, and we'll improve based on feedback given by everyone.
itch.io
Chick The Dog by Uriopass
Merge the dogs with the chicken. But beware of the wolves! Play in your browser
👍6
Procedural macros under the hood: Part II
https://blog.jetbrains.com/rust/2022/07/07/procedural-macros-under-the-hood-part-ii
https://blog.jetbrains.com/rust/2022/07/07/procedural-macros-under-the-hood-part-ii
The JetBrains Blog
Procedural macros under the hood: Part II | The RustRover Blog
In our previous blog post, we discussed the essence of Rust’s procedural macros. Now we invite you to dive deeper into how they are processed by the compiler and the IDE. Compilation of procedural
👍1
Chumsky - A parser library for humans with powerful error recovery.
https://github.com/zesterer/chumsky
#parser #parsercombinator
https://github.com/zesterer/chumsky
#parser #parsercombinator
GitHub
GitHub - zesterer/chumsky: Write expressive, high-performance parsers with ease.
Write expressive, high-performance parsers with ease. - zesterer/chumsky
🔥9
Forwarded from ozkriff.games 🦀 (ozkriff🇺🇦)
# IntelliJ Rust Updates Summary for the 2022.2 Release Cycle
- You can now convert JSON to Rust types via copy-paste
- Improved the project model reloading
- Macro-related improvements
- More compiler and Cargo.toml errors are detected
- Significant performance improvements
- and more:
https://blog.jetbrains.com/rust/2022/08/03/intellij-rust-updates-for-the-2022-2-release-cycle
- You can now convert JSON to Rust types via copy-paste
- Improved the project model reloading
- Macro-related improvements
- More compiler and Cargo.toml errors are detected
- Significant performance improvements
- and more:
https://blog.jetbrains.com/rust/2022/08/03/intellij-rust-updates-for-the-2022-2-release-cycle
The JetBrains Blog
IntelliJ Rust: Updates For the 2022.2 Release Cycle | The IntelliJ Rust Blog
In this release cycle, we’ve enabled a new approach for detecting changes in configuration files, as well as a new way to reload project models. We’ve improved performance and implemented various type
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Proc macro support in rust-analyzer for nightly rustc versions
https://fasterthanli.me/articles/proc-macro-support-in-rust-analyzer-for-nightly-rustc-versions
https://fasterthanli.me/articles/proc-macro-support-in-rust-analyzer-for-nightly-rustc-versions
fasterthanli.me
Proc macro support in rust-analyzer for nightly rustc versions
I don’t mean to complain. Doing software engineering for a living is a situation of extreme privilege. But there’s something to be said about how alienating it can be at times.
Once, just once, I w...
Once, just once, I w...
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