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Technical Audio Designer at Anchor Point Studios

#Удалёнка #Геймдев #Английскийязык

📍 Remote (Barcelona - Pl. de Catalunya)

Anchor Point Studios, a global game studio under NetEase Games founded in 2022 by veteran designer Paul Ehreth, is dedicated to crafting immersive AAA action games for console and PC.

Role Description
- Define and design audio systems in Wwise and Unreal Engine
- Integrate sound effects within Wwise and Unreal Engine
- Collaborate with the audio lead and other team members to maintain audio vision
- Document audio systems and guide other developers on their use
- Optimize audio performance across platforms for high fidelity
- Troubleshoot audio issues and ensure polished final sound quality
- Conduct tests and iteratively refine audio assets based on feedback

Requirements
- Bachelor’s degree in Audio Engineering, Music Production, Game Design, or related field (or equivalent experience)
- Proven experience as a technical sound designer, ideally with AAA titles
- Proficiency in Wwise integration within Unreal Engine
- Strong problem-solving skills and knowledge of sound theory
- Excellent communication skills and a collaborative approach

Nice to Have
- Experience with spatial audio technologies
- Familiarity with music composition and editing
- Knowledge of C++

Apply here



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Technical Audio Designer at Anchor Point Studios

#Удалёнка #Геймдев #Английскийязык

📍 Remote (Barcelona - Pl. de Catalunya)

Anchor Point Studios, a global game studio under NetEase Games founded in 2022 by veteran designer Paul Ehreth, is dedicated to crafting immersive AAA action games for console and PC.

Role Description
- Define and design audio systems in Wwise and Unreal Engine
- Integrate sound effects within Wwise and Unreal Engine
- Collaborate with the audio lead and other team members to maintain audio vision
- Document audio systems and guide other developers on their use
- Optimize audio performance across platforms for high fidelity
- Troubleshoot audio issues and ensure polished final sound quality
- Conduct tests and iteratively refine audio assets based on feedback

Requirements
- Bachelor’s degree in Audio Engineering, Music Production, Game Design, or related field (or equivalent experience)
- Proven experience as a technical sound designer, ideally with AAA titles
- Proficiency in Wwise integration within Unreal Engine
- Strong problem-solving skills and knowledge of sound theory
- Excellent communication skills and a collaborative approach

Nice to Have
- Experience with spatial audio technologies
- Familiarity with music composition and editing
- Knowledge of C++

Apply here

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